https://masseffect.fandom.com/wiki/Engineer_Guide_(Mass_Effect_2)?oldid=510133. :)-----Mass Effect 1 Information Level 60 Engineer This was a Paragon playthrough. chevron_left. Engineers are the most effective class at blasting through enemy defenses and disabling opponents. Engineers are the most effective class at blasting through enemy defenses and disabling opponents. The Engineer's powers are great at taking down shields, keeping enemies tied up, and dealing with synthetic enemies. Weapon Training: Heavy Pistol, Submachine Gun. Increases tech protection by 12%. The M-490 is a good weapon for the Engineer and its benefits more than offset its lack of ammo, which is its main drawback. I've done Engineer, Adept, and Vanguard play throughs as well (plus Infiltrator in ME2 and Soldier in ME1), but my last 2 … Bird Hunting Rifle Or Shotgun And Mass Effect 2 Engineer Assault Rifle Or Shotgun Reviews : If you're looking for Bird Hunting Rifle Or Shotgun And Mass Effect 2 Engineer Assault Rifle Or Shotgun. It can be used in two distinct ways: at rank 1 it is primarily useful to stop an enemy from attacking you and cause its former allies to turn on it, dealing it heavy damage. Incinerate can also be a useful close-quarters attack due to its ability to stun enemies and leave them vulnerable to further attacks. Which drone is best? On Hardcore or Insanity difficulties, since there are many fewer opportunities to use this power, it is probably best to take only a single rank, or two to unlock AI Hacking. If you wish to pack a hefty punch per shot, the Particle Beam wouldn't be your best option. However with the addition of the Kasumi DLC pack, the M-12 Locust is a good substitute for an assault rifle. Engineers are tactic driven class using their skills to drop sentry drones, using hacking skills to control enemies, and advanced weapons that can freeze or incinerate enemies. This power, though only dealing minor damage, is effective against all kinds of protection. Use every power you can see to support your squadmates as best you can. Assault rifles are (as with the other options) to some extent a personal choice. Reduces recharge time on all tech talents by 10%. 193025. Using drones and heavier guns made for a great play through. An Engineer can specialize into Medic or Operative giving them access to levels 7 - 12. AI Hacking is a highly situational skill, useful only against synthetic enemies. Like Incinerate, Cryo Blast can be arced around cover. Mass Effect: Andromeda no longer uses the class system of a locked in character "class" chosen at the beginning of gameplay but uses flexible Profiles instead. For Mass Effect 2 on the Xbox 360, a GameFAQs message board topic titled "Engineer, Sentinel, Infiltrator, or Soldier? Mass Effect is an epic sci-fi action RPG and it features a wide variety of character classes. As you research more health upgrades, you can stay out longer and move closer to the front, but still stay behind your squadmates to provide support. Mass Effect 2 Xbox 360 . sameeeeam. Engineers have access to all tech talents, which can debuff a variety of attributes and effectively remove tactical options from enemies. I just wanted to know your guys opinions on the engineer. Mass Effect 2 and 3. The Engineer's Combat Drone power allows them to "lock up" at least one enemy continuously, wearing away its defenses and drawing its attacks to the expendable drone rather than allies or the player. Its time for some engineer love. Engineers are tech specialists, the most effective class at disabling the defense of the toughest enemies or incapacitating them to render them harmless. Nevertheless, although it drains ammo quickly, it does have a high capacity for ammo and can be used for a whole mission. In this way, Incinerate may be a great alternative to Overload. It is also worth noting that even a rank 1 Cryo Blast is a one-hit-kill against husks on lower difficulties, which is very useful especially on the derelict Reaper, abandoned mine, and Horizon missions. Mass Effect 2 - Engineer Class Trailer. For close quarter combat Engineers frequently getting into trouble, Barrier is best. I adore Engineer in ME2, but the tech armor is pretty valuable in the long run. The Cain is a great heavy weapon, if you only have one objective and only plan to use it once. It does have its advantages in certain missions where close combat is unavoidable. They are exclusively human and salarian. Engineer is a pretty interesting build and it’s quite good for higher difficulties. Almost every assignment was done, the exception being UNC: The Negotiation due to the high renegade required to do it. The only exception is the Praetorian which mostly ignores the drone. The Cain is nevertheless extremely powerful; however, its lack of ammo makes it a weapon of limited use. This allows a vastly larger amount of customization than seen in prior Mass Effect games. Buy Online keeping the vehicle safe transaction. Though this weapon is superior to the Engineer's Cryo Blast, there is some redundancy between them. ". Note that even if an enemy has a single point of armour left, Incinerate will damage the enemy's health but not stop their regeneration. In contrast to Fortification and Geth Shield Boost it does not have an activation animation and can be used when staggered. Games. 2. Since the Engineer has several other useful powers contending for squad points, plus a possible bonus power, AI Hacking is best used in the first role, with only a single point invested. Intro. Mass Effect 2 The Engineer IGN. Because of the short cooldown of this power, an Engineer can use it to "lock up" almost any single enemy by keeping a drone attacking it continuously. A maximum capacity bonus of 50 is achievable by choosing the 'Weight Capacity' upgrade at Level 5 of Tech Mastery. As Engineers do not have a time-dilation ability like Infiltrators or Soldiers, they will miss more often, but keeping the Engineer at a distance, supporting with powers and sniper fire, is still a good tactic. See also: Engineer Guide, Engineer Guide (Mass Effect 2) Engineers are tech specialists, the most effective class at disabling the defenses of the toughest enemies or incapacitating them to render them harmless. On the other hand, with the Firepower Pack comes the mid-range Geth Plasma Shotgun which is good for close or mid-range, and is very powerful. Some cyro jams from the hottest club in the galaxy to go along with some overloaded gameplay. In the top-left, click File, then Open, then navigate to this file in your ME2 installation: Mass Effect 2\BioGame\DLC\DLC_MOD_CustomTechball\CookedPC\SFXCharacterClass_Engineer.pcc. The most valuable upgrades are the tech upgrades that become available over the course of the game. Engineers also have Overload and Incinerate to deal with shielded, armored, and regenerating enemies, leaving only barriers to require squadmate or bonus power help. It is a good idea to take a single rank in it early though, since freezing a charging enemy can be a life saver. The Engineer class talent reduces recharge time for tech talents and increases tech protection. It works even better against Scions who seem to have great trouble taking out drones. During the mission aboard the Collector Cruiser, there will be the option of training in the usage of assault rifles, shotguns, or sniper rifles. Like ME1, Engineers have five … Using weapons with the Engineer boils down to, especially early on, sticking your head out whenever the enemy stops firing, and getting back into cover once they start again. Because it has a high ammo capacity, it makes it a little better for longer missions, but it can still only target one enemy, and sometimes not the one you want. Even though they begin the game with only pistols and an omni-tool, Engineers can unlock the ability to hack enemy technology. It will also explode unprotected flamethrower-wielding enemies the same way as Overload, though with the added benefit of being able to arc round cover. They possess shielding on any difficulty, and will gain stronger shielding on Hardcore and Insanity. Reduces recharge time on all tech talents by 8%. I like shooting. The main differences from Mass Effect to Mass Effect 2 for the Engineer is that the Engineer has access to more weapons, different powers, and can easily tie up enemies in battle. The weapon is good against Collectors and most of the enemies you will run across. 9 years ago. The Engineer's signature power and arguably its most useful one. In combination with their weapons training, Engineers have the unique ability to spawn combat drones that can harass enemies or force them out of entrenched cover positions. The damage his Concussive Shot does to barriers is nothing to sneeze at, either. The main differences from Mass Effect to Mass Effect 2 for the Engineer is that the Engineer has access to more weapons, different powers, and can easily tie up enemies in battle. Cheats. -Helped the 2 Asari leave the citadel by using the paragon option on the women behind the desk.-Every store was Shepard's favorite on the citadel. Moreover, shotguns cause moderate to high damage to enemy barriers, which can provide the daring Engineer with an anti-barrier ability that is otherwise lacking. The Engineer has a weight capacity bonus of 10 at Level 1 of Tech Mastery, increasing to 30 at Level 2. Also, my poll for which guide you want next is up:http://social.bioware.com/1180596/polls/3052/ In short, while an Engineer cannot expect to charge headlong into a room full of enemies and win, a bit of tactical planning allows this class to be one of the most capable in the game. This greatly upgrades the Engineer's ability to dish out damage, even if it is at closer ranges. Mass Effect 2 Engineer Movie Find out about the engineer class in Mass Effect 2. Reduces recharge time on all tech talents by 6%. It does significant damage to health and protection, and the blast "arcs" between the target and nearby enemies, damaging them as well; any unprotected organics will be temporarily stunned by the shock. Its life-draining effect can improve survivability in combat, but this requires an unprotected organic enemy to work, limiting its usability. Engineers can spawn combat drones to harass enemies or force them out of entrenched cover positions. Engineers can spawn combat drones to harass enemies or force them out of entrenched cover positions. Increases tech protection by 15%. Heavy pistols are the bread and butter of the Engineer's weapons. This greatly upgrades the Engineer's ability to dish out damage, even if it is at closer ranges. That path makes sense because the Infiltrator is hybrid between the soldier and engineer, and there are plenty of ways you can headcanon that transition towards more tech. However, this property is less useful with Cryo Blast, since the frozen enemy will usually remain behind cover, unable to be targeted by you (unless it falls over into plain sight). This is the reason for the engineer’s dominance in higher difficulties. For occasional emergency use, Medigel works just as well and has a very short cooldown. It's not as obvious as you'd think. Engi… The Collector Particle Beam is a good heavy weapon for the Engineer because of its accuracy at all ranges. The Firestorm's short range is the main limitation of the weapon; however if you like close combat, the Firestorm is for you. Geth Destroyers This is understandable, as, on paper, their powers don't sound very interesting. 16. This profile reconfigures Ryder's implant, enabling him/her to maintain constant control over a small combat drone which assists and protects him/her in battle. Choosing a combat specialist would also be a good choice on any mission. Overall, the M-100 is always a great fallback weapon if you find yourself unable to decide on which heavy weapon to choose. The SMG is probably the weapon that you will be relying on for most of the game until you reach the Collector Ship. By Mark Walton on October 25, 2019 at 11:15PM PDT. On the other hand, a frozen enemy, wherever it may be, does not fight. It is capable of incapacitating enemies within a huge radius, and when fully upgraded, this power gives you the widest radius of all powers (excepting the Sentinel's Tech Armor). The improved recharge rate is lost after destruction. https://masseffect.fandom.com/wiki/Engineer?oldid=523117. The only drawback of Warp Ammo is that its damage bonus is quite low (although doubled against enemies affected by biotics) until it is evolved to Heavy Warp Ammo, making it a huge drain on squad points. Engineers can spawn combat drones to harass enemies or force them out of entrenched cover positions. Forum Posts. The Engineer's strengths are stripping away defenses, dealin… These benefits make this power one of the most effective battlefield controls available to any class. Notify me about new: Guides. The Engineer's strengths are stripping away defenses, dealing direct damage with powers, and distracting or disabling enemies. If a target is not selected, the drone spawns next to the player, automatically chooses and engages a target. ". 687 ... Maybe I just suck at Mass Effect 2? However, the ability to swarm enemies with three combat drones at once can be amusing, even if it is not necessarily an effective tactic. Otherwise it shouldn't be your first choice heavy weapon. Questions. In practice, this means using abilities such as Overload to take shield durability away from dangerous enemies, and Damping to stun or disable talent abilities, giving the squad an opportunity to finish the enemy off. Add this game to my: ... Ok so im on my second play through and im finding it a bit rough on this engineer. Sci-Fi action RPG and it ’ s best skill is their ability to stun enemies and leave them to. And interferes with using the engineers class powers Rifle or Shotgun and Mass Effect 2 in the party and! 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